Advanced Diploma in Traditional
& Digital Concept Art

Course Overview

  • Duration

    1 year

  • Eligibility

    10+2 or Equivalent

  • Mode

    Offline

  • Affiliation

    Lincoln

The Advanced Diploma in Traditional and Digital Concept Art is designed to provide students with a fundamental understanding of both traditional and digital art forms.

This course covers essential aspects of drawing, perspective, anatomy, and rendering, progressing into advanced concept art of environment, character, and creature design.

Course Objectives

  • Develop a strong foundation in sketching, structure, shape manipulation and perspective.
  • Upskill with in-depth focus on human anatomy, focusing on skeletal structure, muscular system, proportions, and gestures for realistic characters.
  • Explore digital tools and techniques for illustration, and master image editing skills such as pixel and vector art, blending, masking, and layering.
  • Learn the principles of concept art with value and structure, composition, and light for mood setting and to create stylized materials and textures.
  • Dive into environment, prop, character, and creature design using traditional concept art principles.
  • Benefit from the knowledge and experience of seasoned professionals who will guide you through both theoretical and practical aspects of game development.
  • Build a strong portfolio showcasing your unique style and technical skills, making you a competitive candidate in the job market.

Curriculum

  • Drawing and Perspective
  • Image Editing
  • Illustration
  • Principles of Concept Art
  • Environment, Prop & Vehicle Design
  • Character & Creature Design

Beyond The Course

At Backstage Pass, we ensure that learning is limitless and not restricted within the four walls of the classroom. Therefore, we provide students with activities and opportunities where they get to enter the real world and get firsthand experience of how things work in the gaming industry.

  • Studio Visits

    Visits to game studios allow students to witness how a game company truly works

  • Jams & Conferences

    Students are encouraged to participate in game jams and attend conferences to hone their skills

  • Networking Opportunities

    With frequent webinars and workshops, our students directly interact with alumni and industry experts

  • Make Your Own Game

    Our Accelerator Program enables students to make their own games and build an impressive portfolio

Career Opportunities

  • Concept Artist
  • Environment Artist
  • Character & Creature Artist
  • Character Designer
  • Illustrator
  • Lighting Artist
  • Layout Artist