P.G Diploma in Game Art and Design Program is designed to develop Advanced skills in 2D & 3D asset creation, modeling & texturing environments, Digital Sculpting, props, vehicles, characters to create Next-Gen games, Game Design, Production Pipeline, Game Mechanics, Game Design Documentation, Pre Production for Games, Post Production for Games, Level Design for Games. Each of these specialized classes is based around the same workflow processes found at professional game companies.
Completion of the P.G Diploma program will greatly enhance the student's ability to work in the fast-paced Diploma in Game Art and Design environment of a game studio in an entry level role. The students can qualify for entry-level positions in the game industry as Game Designer, Game Producer, game artist, concept artist, character artist, 3D modeler, texture artist, animator and technical artist.
Game Design is the process of designing the content and rules of a game in the pre-production stage and design of game play, environment, and storyline, characters during production stage. Game Design requires artistic and technical competence as well as writing skills.