Diploma in Game Art and Design

Diploma in Game Art and Design Program is designed to develop skills in 2D & 3D asset creation, modeling & texturing environments, props, vehicles, characters to create Next-Gen games, Game Design, Production Pipeline, Game Mechanics, Game Design Documentation, Pre Production for Games, Post Production for Games, Level Design of Games. Each of these specialized classes is based around the same workflow processes found at professional game companies.

Diploma in Game Art and Design
1 Year
10+2/Equivalent Course
Course Fee

Completion of the Diploma program will greatly enhance the student's ability to work in the fast-paced Diploma in Game Art and Design environment of a game studio in an entry level role. The students can qualify for entry-level positions in the game industry as Game Designer, Game Producer, game artist, concept artist, character artist, 3D modeler, texture artist, animator and technical artist.

Game Design is the process of designing the content and rules of a game in the pre-production stage and design of game play, environment, and storyline, characters during production stage. Game Design requires artistic and technical competence as well as writing skills.

Area of Focus
  1. Fine Arts:
    Drawing & Sketching | Color Theory & Design | Sculpting
  2. Art Creation for games:
    2D Animation | Digital Conceptual Art | Modeling & Texturing | Digital Sculpting | Rigging & Animation | Lighting & Rendering
  3. Game Design:
    History of games | Design and Production Pipe line | Game Mechanics | Game Design Documentation
  4. Prototyping:
    Final Project Creation
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